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Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: like the the XCom2 comparison.Your IP address has been temporarily blocked due to a large number of HTTP requests. Yet every "reviewer" under the sun saw "hex" grids and the turn-based gameplay, and immediately they thought "Civ". when, in fact, AoW games have a lot more in common with Total War games. ![]() ![]() It's just that comparing it to XCom2 is about as dumb as it was when reviewers compared AoW3 to Civ V. Is the combat system in AoW:PF bad? Not at all. Add to that, XCom's system of management and strategic layers that weave together, and influence, the turn-based battles, and you can see, very clearly, how the experiences are "night and day". Not to mention the very real loss of progress if/when a unit is killed, etc. In addition, the maps are small, the cover/LOS system is bare bones (no real elevation or interiors), and the AI is nowhere near as ruthless as that in XCom2. ![]() Sure, this game has some nods to XCom2, and a solid roster of units, abilities, decent overall gameplay etc.-but the number of strategic options you have in any given battle in AoW:PF is severely limited. Let Civ be Civ, and compare it to Humankind perhaps.Ĭompare Xcom to Phoenix Point and compare Planetfall to Aow3.Ĭomparing the combat in this game to XCom2 is just laughable, at best. That comparison is unfair to both brands, and so it is with comparing PF to Xcom or Civ. To the extent that one of the early reviews took a heavy ♥♥♥♥ on PF because the combat wasn't an exact clone of XCom (I had a thorough chat with that writer, but he dug his heels in despite loads of evidence.)Īnd so it continues, with people like docking points of the combat because it isn't "as good as" X-com, which is a bit like saying my BMW X3 isn't as good at transporting stuff as a Mercedes Benz Actros (google it) Planetfall, was never meant to be Civ meets X-Com, just that the media went wild with that. "Civ meets X-com" could be an incredible game, perhaps, or a turgid ♥♥♥♥♥♥ game with overfilled turns that just drags on forever.īut the point is this game, i.e. Paradox never bothered correcting them because that is an awesome marketing tagline. The media then ran away with that and decided this game was Civ meets X-Com. This whole X-come comparison started at Pdx con, when Lennart sas was talking about overwatch in Planetfall, where he said "overwatch here is similar to Overwatch in X-Com, so you watch over an area and shoot at enemies that come into that area"
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